Sumo Oyakata Plugin Details
Description
This plugin adds the ability to insert an instance of the Sumo Oyakata game. To do this:
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Change Log
3.254.0 - 25 September 2023
- Prevent unnecessary disabling of load button on a time tick
- change picking algorithm for bout participants
- More names
3.238.0 - 22 January 2023
Correct styling of the lists in the controls section
3.225.0 - 02 December 2022
Fix load of game saved between bashos
3.224.0 - 30 November 2022
Ensure Rikishi is fully initialised on construction. More Names
3.199.0 - 13 May 2022
More names, fix table links
3.198.0 - 11 May 2022
More names
3.197.0 - 24 April 2022
Add scroll bar to history
3.196.0 - 23 April 2022
- Save and show Rikishi Basho history.
Sadly the save data is not compatible and this version cannot load from earlier versions.
3.183.0 - 27 March 2022
- Even more names, allow 13 character names
3.182.0 - 10 March 2022
- More names
3.170.0 - 06 February 2022
- More names and add endurance
- Promotion/demotion more aggressive
- Added speed controls
3.161.0 - 09 September 2021
Fix update detection logic!
3.157.0 - 21 July 2021
Fix updating logic!
3.153.0 - 21 July 2021
- Common up the plugin updating code between my plugins
3.152.0 - 09 June 2021
- Make debug a toggle and adjust some text
3.151.0 - 08 June 2021
- Fix four+ way ties
3.150.0 - 08 June 2021
- Add Mono-ii text
- Rikishi tire quicker
- Adjust success odds (ironically back to much closer to the original 🙂
3.149.0 - 04 June 2021
- Refactoring, add debug flag to see the odds and die rolls
3.148.0 - 29 May 2021
- Change the algorithm used for the odds of a move to succeed
- Change rikishi's stats a little between bashos
3.147.0 - 23 May 2021
- Fix checking for Ozeki winning two basho in a row
- Tighten the odds (i.e., stats matter more than randomness (to a degree)
- Some code refactoring
- Yet more names added as the basis for the name generator
3.146.0 - 21 May 2021
- More names added as the basis for the name generator. Allowed names increased to 12 characters
3.145.0 - 18 May 2021
- Bug and typo fixes
3.144.0 - 18 May 2021
- Properly support version numbering for more correct browser cache busting
3.142.0 - 18 May 2021
- Add trip action
- Add some more names
- Fix odds of successful (base number was inverted)
3.139.0 - 14 May 2021
- Some more names
3.135.0 - 30 April 2021
- Check for demotion from Komusubi before automatic promotion
3.134.0 - 27 April 2021
- Fix date display when the load is older than 2 days
3.133.0 - 19 April 2021
- Reduce further the element of luck in the bouts
3.132.0 - 19 April 2021
- Reduce the element of luck in the bouts
- Use west's odds for west's moves (instead of east's!)
3.130.0 - 18 April 2021
- Increase width of the info panel
- Improved description of the bout
3.128.0 - 16 April 2021
- Fix the Bug fix - Ozeki should not be automatically Maegashira (in fact they never move directly to Maegashira!)
3.127.0 - 16 April 2021
- More Bug fixes
3.125.0 - 14 April 2021
- Bug fixes
3.124.0 - 13 April 2021
- Mark Kadoban Ozeki
3.123.0 - 12 April 2021
- Stop showing champion at the top of the list for the entire Basho
- Setup the next button on load rather than just doing it
3.122.0 - 12 April 2021
- Add info below load/save buttons
3.121.0 - 11 April 2021
- Don't count non-yokuzuna as yokuzuna!
3.120.0 - 11 April 2021
- Fix save/load during tie-breaks
- Fix three+ tie-breaks
3.119.0 - 11 April 2021
- Take account of yokozunua, ozeki, sekiwake and komusubi counts when deciding on maegashira demotions
- Stop KK winnners from being demoted to Juryo
- Highlight Kachikoshi and Makekoshi results
3.118.0 - 11 April 2021
- Fix broken fix of load between Bashos
3.117.0 - 11 April 2021
- Fix saving of the seed state for the random number generator
- Fix load between Bashos
3.116.0 - 10 April 2021
- Fix spelling of Komusubi
- Fix save during tie breaks
- Fix some promotion/demotion logic (including allowing Komusubi to be promoted directly to Ozeki)
- Allow retirement of Yokozuna and for promotion/demotion from/to Juryo
3.115.0 - 08 April 2021
- Fix tie break logic and bugs in that logic
- Reduce effects of randomness
- Reduce order on the name generations (names more random, but more likely to generate strange letter combos)
- Allow wider choice of opponents at the beginning of the basho and narrow down as the days pass
- Assign initial ranks at the end of the first basho
- Add load and save buttons
- Have multiple bashos
3.114.0 - 06 April 2021
- Expand to 42 rikishi (the size of the Makuuchi)
- Fix some odds
- Decide on the bouts at the beginning of the day, avoid duplicate bouts
3.113.0 - 03 April 2021
Fix tie break match logic, more names (simplify names to allow generator more scope)
3.112.0 - 01 April 2021
Fix slug used for the plugin (again!)
3.111.0 - 01 April 2021
Fix slug used for the plugin
3.110.0 - 01 April 2021
Used the procedure from The Compleat Strateyst to choose between moves
3.109.0 - 29 March 2021
Added intelligence. Allow for tie-breakers at the end of the basho.
3.108.0 - 29 March 2021
Initial Version
The information on this page was retrieved by Plugin Information Version 3.263.0.