Sumo Oyakata Plugin Details

First published 28th March 2021 (Last Modified 12th January 2023)

Description

This plugin adds the ability to insert an instance of the Sumo Oyakata game. To do this:
  • It adds a new shortcode that inserts the game. Examples of use:
    [sumoOyakata/]
    Inserts an instance of the game.
  • Also, as standard for my plugins, it adds a shortcode to add the current version number of the plugin:
    [sumoOyakataVersion]
  • Version: 3.254.0
  • Author: David Vines
  • Last Updated: 2023-09-25T16:06:23Z
  • Requires WordPress Version: 4.0 or higher
  • Tested up to: 6.3.1
  • License: Although I claim sole ownership of the copyright for this plugin, I hereby grant permission to use this plugin under the terms of the GNU General Public License, version 2 license.

Change Log

3.254.0 - 25 September 2023

  • Prevent unnecessary disabling of load button on a time tick
  • change picking algorithm for bout participants
  • More names

3.238.0 - 22 January 2023

Correct styling of the lists in the controls section

3.225.0 - 02 December 2022

Fix load of game saved between bashos

3.224.0 - 30 November 2022

Ensure Rikishi is fully initialised on construction. More Names

3.199.0 - 13 May 2022

More names, fix table links

3.198.0 - 11 May 2022

More names

3.197.0 - 24 April 2022

Add scroll bar to history

3.196.0 - 23 April 2022

  • Save and show Rikishi Basho history.

    Sadly the save data is not compatible and this version cannot load from earlier versions.

3.183.0 - 27 March 2022

  • Even more names, allow 13 character names

3.182.0 - 10 March 2022

  • More names

3.170.0 - 06 February 2022

  • More names and add endurance
  • Promotion/demotion more aggressive
  • Added speed controls

3.161.0 - 09 September 2021

Fix update detection logic!

3.157.0 - 21 July 2021

Fix updating logic!

3.153.0 - 21 July 2021

  • Common up the plugin updating code between my plugins

3.152.0 - 09 June 2021

  • Make debug a toggle and adjust some text

3.151.0 - 08 June 2021

  • Fix four+ way ties

3.150.0 - 08 June 2021

  • Add Mono-ii text
  • Rikishi tire quicker
  • Adjust success odds (ironically back to much closer to the original 🙂

3.149.0 - 04 June 2021

  • Refactoring, add debug flag to see the odds and die rolls

3.148.0 - 29 May 2021

  • Change the algorithm used for the odds of a move to succeed
  • Change rikishi's stats a little between bashos

3.147.0 - 23 May 2021

  • Fix checking for Ozeki winning two basho in a row
  • Tighten the odds (i.e., stats matter more than randomness (to a degree)
  • Some code refactoring
  • Yet more names added as the basis for the name generator

3.146.0 - 21 May 2021

  • More names added as the basis for the name generator. Allowed names increased to 12 characters

3.145.0 - 18 May 2021

  • Bug and typo fixes

3.144.0 - 18 May 2021

  • Properly support version numbering for more correct browser cache busting

3.142.0 - 18 May 2021

  • Add trip action
  • Add some more names
  • Fix odds of successful (base number was inverted)

3.139.0 - 14 May 2021

  • Some more names

3.135.0 - 30 April 2021

  • Check for demotion from Komusubi before automatic promotion

3.134.0 - 27 April 2021

  • Fix date display when the load is older than 2 days

3.133.0 - 19 April 2021

  • Reduce further the element of luck in the bouts

3.132.0 - 19 April 2021

  • Reduce the element of luck in the bouts
  • Use west's odds for west's moves (instead of east's!)

3.130.0 - 18 April 2021

  • Increase width of the info panel
  • Improved description of the bout

3.128.0 - 16 April 2021

  • Fix the Bug fix - Ozeki should not be automatically Maegashira (in fact they never move directly to Maegashira!)

3.127.0 - 16 April 2021

  • More Bug fixes

3.125.0 - 14 April 2021

  • Bug fixes

3.124.0 - 13 April 2021

  • Mark Kadoban Ozeki

3.123.0 - 12 April 2021

  • Stop showing champion at the top of the list for the entire Basho
  • Setup the next button on load rather than just doing it

3.122.0 - 12 April 2021

  • Add info below load/save buttons

3.121.0 - 11 April 2021

  • Don't count non-yokuzuna as yokuzuna!

3.120.0 - 11 April 2021

  • Fix save/load during tie-breaks
  • Fix three+ tie-breaks

3.119.0 - 11 April 2021

  • Take account of yokozunua, ozeki, sekiwake and komusubi counts when deciding on maegashira demotions
  • Stop KK winnners from being demoted to Juryo
  • Highlight Kachikoshi and Makekoshi results

3.118.0 - 11 April 2021

  • Fix broken fix of load between Bashos

3.117.0 - 11 April 2021

  • Fix saving of the seed state for the random number generator
  • Fix load between Bashos

3.116.0 - 10 April 2021

  • Fix spelling of Komusubi
  • Fix save during tie breaks
  • Fix some promotion/demotion logic (including allowing Komusubi to be promoted directly to Ozeki)
  • Allow retirement of Yokozuna and for promotion/demotion from/to Juryo

3.115.0 - 08 April 2021

  • Fix tie break logic and bugs in that logic
  • Reduce effects of randomness
  • Reduce order on the name generations (names more random, but more likely to generate strange letter combos)
  • Allow wider choice of opponents at the beginning of the basho and narrow down as the days pass
  • Assign initial ranks at the end of the first basho
  • Add load and save buttons
  • Have multiple bashos

3.114.0 - 06 April 2021

  • Expand to 42 rikishi (the size of the Makuuchi)
  • Fix some odds
  • Decide on the bouts at the beginning of the day, avoid duplicate bouts

3.113.0 - 03 April 2021

Fix tie break match logic, more names (simplify names to allow generator more scope)

3.112.0 - 01 April 2021

Fix slug used for the plugin (again!)

3.111.0 - 01 April 2021

Fix slug used for the plugin

3.110.0 - 01 April 2021

Used the procedure from The Compleat Strateyst to choose between moves

3.109.0 - 29 March 2021

Added intelligence. Allow for tie-breakers at the end of the basho.

3.108.0 - 29 March 2021

Initial Version


The information on this page was retrieved by Plugin Information Version 3.263.0.