Domain of the Ancients

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Turn 0

Welcome to the single player version of Domain of the Ancients 3. This is a variation of the play by mail game described at Domain of the Ancients 2.

Choose one of the following options:

with as the favoured technology. The favoured technology of the computer players should be . For map generation empire capitals being generated as immediate neighbours.
This will abandon any game still in progress, generate a new cluster, and start a new game
This will resume your game from the data stored locally in your browser (no data from this game is ever sent outside of your browser).
This will end your latest game and then show a replay of your latest game

You can review the version of the rules for players here. Note that this game is intended, on the whole, to reflect the look and feel of a play-by-mail game (so, for example, you don't get to control the combats and instead just get reports on the outcome of the fights).

If you wish to get back to this initial view just reload the page


Latest Changes

3.195.0 - 15 April 2022

Revamp of computer player's ship orders. Minor bug fixes to the vessel order dialog.

3.194.0 - 11 April 2022

Count reflecting shields as weapons (plus some refactoring)

You can see a listing of all the previous versions here.


To-Dos

Note that the current implementation is limited - with the following on my list of features that I want to implement and haven't yet done so!

  • Saving of ship designs between games (and allowing deletion of same - though this will probably have to be of all the saved designs???)
  • Allowing cloning of a design (and then editing of the clone)
  • Having the other players make intelligent actions rather than random ones (this is the biggie!)
  • Diplomacy (another biggie 🙂 )

Domain Of The Ancients Version 3.195.0