Tag name:play-by-mail

Turn 8

First published 5th January 2022
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Turn 8

This was the last turn before the game was interrupted by my trip to Barcelona. It was also the turn when the average Imperial Production exceeded 500 points and the average communications Tech level reached 2.

The game is clearly still in the initial Exploration and Colonisation phase. The Kellesonians and Strata Inc. showing strong growth.

Turn 9

First published 5th January 2022
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Turn 9

The orders for this turn had to be in by September 1994, but the reports weren't sent out until December due to my trip to Barcelona (I had processed the orders before going and so putting them in the post was one of the first things I did on my return).

All the empires (except for the Caffeinians and the Drahmini) have now gained at least one colony.

The new Worati colony at N13 was (unknown to the Worati) going to be the first target of the Caffeinians once they discovered the world.

Turn 10

First published 5th January 2022
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Turn 10

This turn saw the rapid growth of the Jerandi People's Republic as their colony ships reached the worlds which had been discovered.

The average Power Plant technology reached Tech Level 2. In practise, since the Tech Level 3 breakpoint was quite high this average meant that everyone had reached Tech Level 2!

The Drahmini made the Tech Level 4 breakthrough in Planetary Defences on this turn.

Turn 11

First published 5th January 2022
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Turn 11

On this turn a second joint colony was formed, this time between the Worati and the Kellesonians. Again both powers had scanned the planet but not each other. This time the Worati had also sent armed ships, but a discussion between the Worati and the Kellesonians result in a joint colont being formed.

Average Imperial production exceeded 600 points on this turn and the average Ship Size Tech Level reached 2.

Elsewhere the Caffeinians scanned N13 and so could start their take the colonies from the other empires strategy into effect.

Turn 12

First published 5th January 2022
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Turn 12

The map starts to look quite full following expansion by the Kellesonians in particular.

However in other respects this is a quiet turn with no new major breakthroughs.

Turn 0

First published 4th January 2022 (Last Modified 5th January 2022)
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D20
E20
F20
G20
H20
I20
J20
K20
L20
M20
N20
O20
P20

Turn 0

This is the initial map for DOA2. Although the method used used place the planets was designed to bunch the planets in the centre, it is noticeable that the top left quadrant of the map is pretty empty. There are also quite a few clusters of planets that are a mere Jump-1 apart.

The planets were numbered from 1 to 100 starting at the top left (at A3) to the bottom right (P16)

En Garde! History

First published 3rd October 2017 (Last Modified 4th January 2022)
Jdécembre 1623
First newspaper
Janvier 1624
Game start

Last updated: January 4, 2022 at 18:02 pm

Liftoff! Newspapers

First published 15th April 2017 (Last Modified 4th January 2022)

A Chronicle of the progress of my play-by-email Liftoff! game is kept under this page. So far:


Last updated: January 4, 2022 at 14:19 pm

Liftoff! Mission Budget Effects

First published 4th April 2017 (Last Modified 4th January 2022)

Liftoff! Mission Budget Effects

Mission TypeFirst Nation BonusSecond Nation BonusThird Nation BonusSubsequent Mission BonusFailed Mission Penalty
Orbital Satellite+16+10+6+2-3
Manned Space Mission+24+12+6+2-10
Manned Orbital+16+10+6+2-10
Manned Docking+11+7+4+1-2
Space Walk+11+7+4+1-2
International Docking (Each)+12+6+4+2-4
Two-Person Craft+10+4+20-10
Three-Person Craft+20+10+50-10
Four-Person Craft+30+16+100-10
Reusable Shuttle+30+16+100-10
International Crew (Each)+12+6+4+2-4
Lunar Fly-by+6+4+3+2-3
Mars Fly-by+8+6+4+2-3
Venus Fly-by+8+6+4+2-3
Manned Lunar Pass+15+7+3+1-10
Manned Lunar Orbit+30+14+10+4-10
Lunar Probe Landing+20+12+8+4-6
Rescue Attempt+12+12+12+12+8

If a mission is successful and qualifies for more than one bonus, all will apply (for example if the first manned orbital mission is also the first two-person crew then your mission bonus will be $26m.

Only the worst mission penalty will apply (so if the two-person manned orbital mission failed, the penalty would be $10m).

If a large crew (3 or 4 person crew) mission happens before a smaller crew, only one crew bonus is awarded and the smaller crew bonus will not longer be available.

If a manned lunar orbital mission happens before a manned lunar pass only the bonus for the orbital is awarded and the lunar pass bonus will not longer be available.


Last updated: January 4, 2022 at 14:19 pm