Domain of the Ancients
Turn 0
You Won!
All the computer players have lost their capital.
You Lost!
You have lost your capital.
Everybody Lost!
You have lost your capital on the same turn as the last computer players lost theirs!!.
Welcome to the single player version of Domain of the Ancients 3
. This is a variation of the play by mail game
described at Domain of the Ancients 2.
Choose one of the following options:
You can review the version of the rules for players here. Note that this game is intended, on the whole, to reflect the look and feel of a play-by-mail game (so, for example, you don't get to control the combats and instead just get reports on the outcome of the fights).
If you wish to get back to this initial view just reload the page
Domain Of The Ancients Version 3.244.0
3.244.0 - 23 February 2023
Use the browser's small viewport
3.242.0 - 06 February 2023
Expand height of the game to the full screen if available (removing the text resize in the process)
You can see a listing of all the previous versions here.
To-Dos
Note that the current implementation is limited - with the following on my list of features that I want to implement and haven't yet done so!
- Saving of ship designs between games (and allowing deletion of same - though this will probably have to be of all the saved designs???)
- Allowing cloning of a design (and then editing of the clone)
- Having the other players make intelligent actions rather than random ones (this is the biggie!)
- Diplomacy (another biggie 🙂 )
B/F | 175 PPs |
Prod. | 400 PPs |
Total | 575 PPs |
---|---|
Spent | 0 PPs |
C/F | 400 PPs |
Area | Points | Tech Level | Benefits |
---|---|---|---|
Power Plant (Favoured Tech)
|
Currently
0 points Research next turn: |
Currently 1 (250 more for level 2)
(No more research available)
|
|
Jump Drive (Favoured Tech)
|
Currently
0 points Research next turn: |
Currently 1 (250 more for level 2)
(No more research available)
|
|
Maneuver Drive (Favoured Tech)
|
Currently
0 points Research next turn: |
Currently 1 (250 more for level 2)
(No more research available)
|
|
Communications (Favoured Tech)
|
Currently
0 points Research next turn: |
Currently 1 (250 more for level 2)
(No more research available)
|
|
Ship Size (Favoured Tech)
|
Currently
0 points Research next turn: |
Currently 1 (250 more for level 2)
(No more research available)
|
|
Planetary Defences (Favoured Tech)
|
Currently
0 points Research next turn: |
Currently 1 (250 more for level 2)
(No more research available)
|
|
Weaponary (Favoured Tech)
|
Currently
0 points Research next turn: |
Currently 1 (250 more for level 2)
(No more research available)
|
|
Computers (Favoured Tech)
|
Currently
0 points Research next turn: |
Currently 1 (250 more for level 2)
(No more research available)
|
|
Ship Defences (Favoured Tech)
|
Currently
0 points Research next turn: |
Currently 1 (250 more for level 2)
(No more research available)
|
|
Archaeology (Favoured Tech)
|
Currently
0 points Research next turn: |
Currently 1 (250 more for level 2)
(No more research available)
|
|
Location | Report | Marine Companies | Class | Production |
---|---|---|---|---|
Actions | ||||
Homeworld | 0 | 20 | 400 | |
Add marines: |
Build a Ship at
Build a new class Ship
Ship Name:
Build a space base at
Build a new class space base
Base Name:
Build a star base at
Build a new class star base
Star Base Name:
Ships may be built at any of your colonies that are Class 20 or higher. Use the 'Build a ship here...' button for the colony where you wish to build a ship.
Ship Name | At | Report | Current Orders | New Orders |
---|---|---|---|---|
Placeholder | Nothing to report |
Space Bases may be constructed at any of your colonies. Use the 'Build a space base here...' button for the colony where you wish to build a space base
Space Base Name | At | Report | Current Orders | New Orders |
---|---|---|---|---|
Placeholder | Nothing to report |
Star Bases may be built at any hex within communications range of any of your colonies or another of your star bases. The hex must be empty of enemy ships when the star base is constructed. Once built a star base becomes part of and extends the communications grid
Star Base Name | At | Report | Current Orders | New Orders |
---|---|---|---|---|
Placeholder | Nothing to report |
Orders for Name
- To:
- Captain of the Name
- Location:
- X99
Movement
Since you are retreating to Z77, you are ordered to complete that jump
During the next turn you are to jump to Y99
Action
At the end of the next turn, and after completing the jump, you should support the deconstruction crew as they scrap your vessel.
Standing Orders
If enemy forces that are capable of combat are encountered, you are to .
If you are unable to act offensively and you cannot retreat while the enemy is still capable of attack you are attacked then Command will honour your brave sacrifice and mourn your passing.
- Signed:
- Star Fleet Command
Purchase | Cost | Cancel? |
---|---|---|
No expenditure currently planned | ||
Power Plant Research | 0 | |
Jump Drive Research | 0 | |
Maneuver Drive Plant Research | 0 | |
Communications Research | 0 | |
Ship Size Research | 0 | |
Planetary Defences Research | 0 | |
Weaponary Research | 0 | |
Computers Research | 0 | |
Ship Defences Research | 0 | |
Archaeology Research | 0 | |
Error: Expenditure exceeds available funds. Orders cannot be submitted until expenditure is reduced to the available funds (or below)
Class Name:
Block Number(s) | Quantity | Description | Basic Cost | Energy (Normal) | Energy (Jump) | Action |
---|
The fighters on this ship have a combat speed of and are armed with a . They cost PPs each to replace.
This design can jump hexes and This design has a combat speed of .
This design will, if undamaged (and including its fighters), score an average of 1 hit per round of combat.
This design should survive between 1 and 1 hit (averaging 1 hit).
This design costs PPs for the next vessel of this class and PPs for subsequent vessels of this class.
Error: This ship has no bridge. At least one is required for all ships and bases.
This ship has a maneuver speed and a jump of zero. It will therefore be treated as a space base (Its computer rating has been improved by one).
This ship has a maneuver speed and a jump of zero. It will therefore be treated as a star base (Its computer rating has been improved by one and then doubled).
Warnings
- Your ship has reached the maximum size (10) for your Ship Size Technology Level
- Your vessel is being treated as a Space Base but also has a Jump Space Dredger Fitted. The Jump Space Dredger cannot mine Jump Space if there is a planet in the same system as the Jump Space Dredger. As Space Bases can only be placed at your colonies and, by definition, cannot jump, the Jump Dredger will be of no use on this vesel.
Awaiting Orders
Still waiting for orders from:
Messages
Game History
Ship Designs
Empire | Design Name | Size | Jump | Average Damage | Durability | Cost | Number built | |
---|---|---|---|---|---|---|---|---|
button | Empire | 0 |