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DDO Quest Notes

2nd July 2017 / Comments Off on DDO Quest Notes

Reincarnation Quest Notes

Since there seem to be many quests that I'm skipping as I level my reincarnate character, together with some quests where I'm going to need reminders, I've created this table of notes to act as a list of reminders to myself. Quests shown in bold are quests you might have avoided that are worthy of consideration (but can be skipped if you're not in desperate need of XP). Quests not in bold are probably worth not even trying, depending on your mood, character build and luck.

Quest LevelQuest NameNotes
2Stealthy RepossessionCannot kill more than 5 Kobold Prophets (other kobolds are OK). Sadly very hard even for stealthy types to avoid being seen. If you do try this leave ANY "guard" items at home so that that the prophets don't kill themselves on your armour.
5Tomb of the Burning HeartRequires lots of characters (you need to have four characters/summoned mobs at four different pressure pads simultaneously).
5Archer Point DefenseDefend the outpost for 12½ minutes
6Gladewatch Outpost DefenseDefend the output for 15 minutes and keep the commander akive
6The ChronoscopeRaid
6The Bloody CryptGated behind Tomb of the Burning Heart
7Temple of Elemental Evil Pt.1Very long quest
7Temple of Elemental Evil Pt.2Very long quest
8The Xorian CipherLots of Characters needed (you need to have four characters/summoned mobs at four different pressure pads simultaneously).
8Tomb of the Shadow LordApparently can be done with a hireling (see wiki) - but I've not tried this yet.
8Tomb of the Shadow KingReputed to be a very tough quest, but Apparently can be done with a hireling (see wiki) - I've not tried this yet.
8Path to MadnessShort Quest (and low XP reward) that leads to The Xorian Cipher
9The Shadow CryptGated by Tomb of the Shadow Lord and Tomb of the Shadow King
9The Giant LieutenantsNot listed by the Adventure Compendium. In the Threnal Wilderness Area.
9The Giants' LairNot listed by the Adventure Compendium. In the Threnal Wilderness Area.
10The Giants' SuppliesNot listed by the Adventure Compendium. In the Threnal Wilderness Area.
10The Threnal ArenaNot listed by the Adventure Compendium. In the Threnal Wilderness Area. Requires the Ceremonial Blade from the Western Excavation Quest Chain.
10The Vault of NightRaid
10Tempest SpineRaid
10Plane of NightRaid
11Twilight ForgeRaid
11From Beyond the GraveVery Hard to Solo - need 30 seconds undamaged to light a pyre - and there are four pyres to light!
11Tomb of the ForbiddenCan be solo'ed - see wiki page
11Tomb of the TormentedVery Long Quest. Takes over an hour to guide the rats through the mazes, Rogue very useful to simplify the mazes. Expect to sacrifice rats.
12Against the Demon QueenThis is a pre-raid quest. Use the wiki to determine which order to investigate the rooms. Purple named boss at the end.
12Zawabi's RevengeRaid
12The Titan AwakesRaid
14The Reaver's FateRaid
14Madstone CraterVery Hard to Solo - Mobs around the third crystal respawn very quickly.
14Inferno of the DamnedNeed AoE fire and cold effect spells or items (e.g. wands)
14Gianthold Tor

Gated by The Prison of the Planes, A Cabal for One and Madstone Crater (this one is the tricky one - see above). Also requires hand-in of ancient relics (3 of each sort)

Quest itself is short - post quest optionals have three dragon/giant pairs to fight. Each half of the pair must die within eight seconds of the other.

14Ghosts of PerditionTwo boss wheeps enroute to the boss. These wheeps must die within 48 seconds of each other. Final boss is a Boss Beholder who does massive stat damage.
14The CrucibleTough maze to negotiate. Tough Timed Run area to negotiate. Collapsing floor area to negotiate (or rerun lots of times 🙂 ). On return to the top of the maze lots and lots of spell casters.
15Search and RescueVery tough fights at level - particularly against the Drow. Hireling Cleric will probably run out of spell points (and then you will run out of hit points 🙂 )
15To Curse the SkyBoss fight is tough (but nowhere near impossible). I suggest buffing with potions etc before the fight and concentrating on the boss.
15Litany of the DeadGated behind Inferno of the Damned and Ghosts of Perdition. Also needs a completed Sigil Frame.
15Third Time's a CharmSimilar setup to Search and Rescue, but the fights are marginally easier to handle. Do NOT charge into fights, you need to be tactical. Note that you need to complete this quest to gain access to the last quest in the chain.
16Let Sleeping Dust LieDo not allow more than four Crimson Foot Spiders to die once you've picked up the first Journal. Hard to do since the enemy spell casters can injure the spiders while you're trying to avoid hitting them. Can be done if you're (a) careful, (b) don't have guard or similar items equipped and (c) be lucky. Not recommended unless you need the Shavarath Stone of Strategy.
16Mask of DeceptionDon't summon your hireling until you've done all the optionals you can - then return to the beginning and summon there (or park the hireling there and teleport him in as necessary). Make sure you disarm the traps before delving into the last rooms (behind the door next to the tasty ham). Expect an enormous fight once you're spotted there unless you were able to use bluff/diplomacy/intimidate the arms expert in the first room. Be as tactical as possible to reduce the number of ranged/magic-users who can get involved at the same time. I got an orange dungeon alert on this one.

Links are to the relevant page in the DDO wiki.


Last updated: September 30, 2017 at 19:42 pm
10 Jul 2017
Added To Curse the Sky
13 Jul 2017
Added Litany of the Dead
21 Jul 2017
Added Third Time's a Charm
22 Jul 2017
Added Let Sleeping Dust Lie
26 Jul 2017
Added Mask of Deception
30 Sep 2017
Fixed a couple of word errors

DDO

2nd July 2017 / Comments Off on DDO

I play DDO on (many) occasions. I've a few notes I'm keeping on my reincarnate quest progress.

Last updated: July 2, 2017 at 11:24 am