Class Name:

Block Number(s)QuantityDescriptionBasic CostEnergy (Normal)Energy (Jump)Action

The fighters on this ship have a combat speed of and are armed with a . They cost PPs each to replace.

This design can jump hexes and This design has a combat speed of .

This design will, if undamaged (and including its fighters), score an average of 1 hit per round of combat.

This design should survive between 1 and 1 hit (averaging 1 hit).

This design costs PPs for the next vessel of this class and PPs for subsequent vessels of this class.

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Error: This ship has no bridge. At least one is required for all ships and bases.

This ship has a maneuver speed and a jump of zero. It will therefore be treated as a space base (Its computer rating has been improved by one).

This ship has a maneuver speed and a jump of zero. It will therefore be treated as a star base (Its computer rating has been improved by one and then doubled).

Warnings
  • Your ship has reached the maximum size (10) for your Ship Size Technology Level
  • Your vessel is being treated as a Space Base but also has a Jump Space Dredger Fitted. The Jump Space Dredger cannot mine Jump Space if there is a planet in the same system as the Jump Space Dredger. As Space Bases can only be placed at your colonies and, by definition, cannot jump, the Jump Dredger will be of no use on this vesel.